Paper/Spigot-Server-Patches/0431-Optimise-getChunkAt-calls-for-loaded-chunks.patch
Aikar 57dd397155
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b999860d SPIGOT-2304: Add LootGenerateEvent

CraftBukkit Changes:
77fd87e4 SPIGOT-2304: Implement LootGenerateEvent
a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent
41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
2020-05-01 18:03:57 -04:00

89 lines
3.6 KiB
Diff

From ecae8caf37165aba7f2ac5f12f41a882079878da Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 25 Jan 2020 17:04:35 -0800
Subject: [PATCH] Optimise getChunkAt calls for loaded chunks
bypass the need to get a player chunk, then get the either,
then unwrap it...
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index fe894a68bc..e67e006535 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -435,6 +435,12 @@ public class ChunkProviderServer extends IChunkProvider {
return this.getChunkAt(i, j, chunkstatus, flag);
}, this.serverThreadQueue).join();
} else {
+ // Paper start - optimise for loaded chunks
+ Chunk ifLoaded = this.getChunkAtIfLoadedMainThread(i, j);
+ if (ifLoaded != null) {
+ return ifLoaded;
+ }
+ // Paper end
GameProfilerFiller gameprofilerfiller = this.world.getMethodProfiler();
gameprofilerfiller.c("getChunk");
@@ -485,39 +491,7 @@ public class ChunkProviderServer extends IChunkProvider {
if (Thread.currentThread() != this.serverThread) {
return null;
} else {
- this.world.getMethodProfiler().c("getChunkNow");
- long k = ChunkCoordIntPair.pair(i, j);
-
- for (int l = 0; l < 4; ++l) {
- if (k == this.cachePos[l] && this.cacheStatus[l] == ChunkStatus.FULL) {
- IChunkAccess ichunkaccess = this.cacheChunk[l];
-
- return ichunkaccess instanceof Chunk ? (Chunk) ichunkaccess : null;
- }
- }
-
- PlayerChunk playerchunk = this.getChunk(k);
-
- if (playerchunk == null) {
- return null;
- } else {
- Either<IChunkAccess, PlayerChunk.Failure> either = (Either) playerchunk.b(ChunkStatus.FULL).getNow(null); // CraftBukkit - decompile error
-
- if (either == null) {
- return null;
- } else {
- IChunkAccess ichunkaccess1 = (IChunkAccess) either.left().orElse(null); // CraftBukkit - decompile error
-
- if (ichunkaccess1 != null) {
- this.a(k, ichunkaccess1, ChunkStatus.FULL);
- if (ichunkaccess1 instanceof Chunk) {
- return (Chunk) ichunkaccess1;
- }
- }
-
- return null;
- }
- }
+ return this.getChunkAtIfLoadedMainThread(i, j); // Paper - optimise for loaded chunks
}
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index f1d072a39c..0c23fc89d7 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -265,6 +265,14 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
@Override
public Chunk getChunkAt(int i, int j) {
+ // Paper start - optimise this for loaded chunks
+ if (Thread.currentThread() == this.serverThread) {
+ Chunk ifLoaded = ((WorldServer) this).getChunkProvider().getChunkAtIfLoadedMainThread(i, j);
+ if (ifLoaded != null) {
+ return ifLoaded;
+ }
+ }
+ // Paper end
return (Chunk) this.getChunkAt(i, j, ChunkStatus.FULL);
}
--
2.26.2