Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes: d3ed1516 Fix dangerously threaded beacons 217a293d Don't relocate joptsimple to allow --help to work. 1be05a21 Prepare for imminent Java 12 release a49270b2 Mappings Update 5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
34 lines
1.6 KiB
Diff
34 lines
1.6 KiB
Diff
From cc85d73644b4dcfeae066be7202558d876062be0 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sun, 14 Jan 2018 17:36:02 -0500
|
|
Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
|
|
|
|
This event can be used for when you want to exclude a certain player
|
|
from triggering monster spawns on a server.
|
|
|
|
Also a highly more effecient way to blanket block spawns in a world
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
|
|
index b57616960..e62616552 100644
|
|
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
|
|
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
|
|
@@ -47,6 +47,15 @@ public final class SpawnerCreature {
|
|
byte b0 = worldserver.spigotConfig.mobSpawnRange;
|
|
b0 = ( b0 > entityhuman.getViewDistance() ) ? (byte) entityhuman.getViewDistance() : b0; // Paper - Use player view distance API
|
|
b0 = ( b0 > 8 ) ? 8 : b0;
|
|
+ // Paper start
|
|
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
|
|
+ event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(
|
|
+ (org.bukkit.entity.Player) entityhuman.getBukkitEntity(), b0);
|
|
+ if (!event.callEvent()) {
|
|
+ continue;
|
|
+ }
|
|
+ b0 = event.getSpawnRadius();
|
|
+ // Paperr end
|
|
|
|
for (int i1 = -b0; i1 <= b0; ++i1) {
|
|
for (k = -b0; k <= b0; ++k) {
|
|
--
|
|
2.21.0
|
|
|