Paper/Spigot-Server-Patches/0482-Don-t-crash-if-player-is-attempted-to-be-removed-fro.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

21 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 18 Apr 2020 15:59:41 -0400
Subject: [PATCH] Don't crash if player is attempted to be removed from
untracked chunk.
I suspect it deals with teleporting as it uses players current x/y/z
diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
index 0244768f76d83af427a07bd235c9bcec8ad5429e..279c7a85fb5b4bff91fba1c9797c902bd68d8539 100644
--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
@@ -226,6 +226,7 @@ public abstract class ChunkMapDistance {
public void b(SectionPosition sectionposition, EntityPlayer entityplayer) {
long i = sectionposition.u().pair();
ObjectSet<EntityPlayer> objectset = (ObjectSet) this.c.get(i);
+ if (objectset == null) return; // Paper - mitigate weird state mismatch that this chunk isn't tracked.
objectset.remove(entityplayer);
if (objectset.isEmpty()) {