Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
32 lines
1.2 KiB
Diff
32 lines
1.2 KiB
Diff
From cc4c7dc555c07985d566dc1c85baadc309c8610e Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Mon, 5 Aug 2013 20:17:20 +1000
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Subject: [PATCH] Cap Minimum Player Speed
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index ab1c5d8..6241ada 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1162,7 +1162,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public void setFlySpeed(float value) {
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validateSpeed(value);
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EntityPlayer player = getHandle();
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- player.abilities.flySpeed = value / 2f;
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+ player.abilities.flySpeed = Math.max( value, 0.0001f ) / 2f; // Spigot
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player.updateAbilities();
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}
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@@ -1170,7 +1170,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public void setWalkSpeed(float value) {
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validateSpeed(value);
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EntityPlayer player = getHandle();
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- player.abilities.walkSpeed = value / 2f;
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+ player.abilities.walkSpeed = Math.max( value, 0.0001f ) / 2f; // Spigot
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player.updateAbilities();
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}
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--
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1.9.1
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