Paper/Spigot-Server-Patches/0233-Allow-specifying-a-custom-authentication-servers-dow.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

47 lines
2.5 KiB
Diff

From abc6db5a95b3549c1203ace470c1e17cbb4a9ea3 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Thu, 17 Aug 2017 16:08:20 -0700
Subject: [PATCH] Allow specifying a custom "authentication servers down" kick
message
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index dbafef023..ec89ecfca 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -1,5 +1,6 @@
package com.destroystokyo.paper;
+import com.google.common.base.Strings;
import com.google.common.base.Throwables;
import java.io.File;
@@ -276,4 +277,9 @@ public class PaperConfig {
private static void suggestPlayersWhenNull() {
suggestPlayersWhenNullTabCompletions = getBoolean("settings.suggest-player-names-when-null-tab-completions", suggestPlayersWhenNullTabCompletions);
}
+
+ public static String authenticationServersDownKickMessage = ""; // empty = use translatable message
+ private static void authenticationServersDownKickMessage() {
+ authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
+ }
}
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
index c5434e6ba..75df92836 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -250,6 +250,10 @@ public class LoginListener implements PacketLoginInListener, ITickable {
LoginListener.this.i = LoginListener.this.a(gameprofile);
LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
} else {
+ // Paper start
+ if (com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage != null) {
+ LoginListener.this.disconnect(new ChatComponentText(com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage));
+ } else // Paper end
LoginListener.this.disconnect(new ChatMessage("multiplayer.disconnect.authservers_down", new Object[0]));
LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
}
--
2.18.0