Paper/Spigot-Server-Patches/0005-Invisible-players-don-t-have-rights.patch
Zach Brown 7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00

67 lines
3.1 KiB
Diff

From cae545bf871afc71fe4c8acb0f274b422cd13b9f Mon Sep 17 00:00:00 2001
From: Zach Brown <Zbob750@live.com>
Date: Sun, 18 May 2014 16:35:38 -0500
Subject: [PATCH] Invisible players don't have rights
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index de8dda7..69e254a 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -3,6 +3,7 @@ package net.minecraft.server;
import java.util.List;
// CraftBukkit start
+import org.bukkit.craftbukkit.entity.CraftPlayer; // PaperSpigot
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
@@ -220,6 +221,16 @@ public class EntityArrow extends Entity implements IProjectile {
float f2;
float f3;
+ // PaperSpigot start - Allow projectiles and arrows to pass through players the shooter can't see
+ if(movingobjectposition != null && movingobjectposition.entity instanceof EntityPlayer && shooter != null && shooter instanceof EntityPlayer) {
+ CraftPlayer playerBlocking = ((EntityPlayer) movingobjectposition.entity).getBukkitEntity();
+ CraftPlayer playerShooter = ((EntityPlayer)shooter).getBukkitEntity();
+ if(!playerShooter.canSee(playerBlocking)) {
+ movingobjectposition = null;
+ }
+ }
+ // PaperSpigot end
+
if (movingobjectposition != null) {
org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this); // CraftBukkit - Call event
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index b7509c4..9741e94 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -14,6 +14,7 @@ import java.util.concurrent.Callable;
// CraftBukkit start
import org.bukkit.Bukkit;
import org.bukkit.block.BlockState;
+import org.bukkit.craftbukkit.entity.CraftPlayer; // PaperSpigot
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.craftbukkit.util.LongHashSet;
import org.bukkit.craftbukkit.SpigotTimings; // Spigot
@@ -1666,6 +1667,15 @@ public abstract class World implements IBlockAccess {
for (int i = 0; i < list.size(); ++i) {
Entity entity1 = (Entity) list.get(i);
+ // PaperSpigot start - Allow block placement when the player can't see an invisible player
+ if (entity != null && entity instanceof EntityPlayer && entity1 != null && entity1 instanceof EntityPlayer) {
+ CraftPlayer placer = ((EntityPlayer)entity).getBukkitEntity();
+ CraftPlayer blocking = ((EntityPlayer)entity1).getBukkitEntity();
+ if(!placer.canSee(blocking)) {
+ continue;
+ }
+ }
+ // PaperSpigot end
if (!entity1.dead && entity1.k && entity1 != entity) {
return false;
--
1.9.1