Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI 0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
39 lines
1.7 KiB
Diff
39 lines
1.7 KiB
Diff
From 12e27b2338d7d8288e2827868316aacaf05dc9ac Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 26 Aug 2018 20:49:50 -0400
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Subject: [PATCH] Optimize RegistryMaterials
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Use larger initial sizes to increase bucket capacity on the BiMap
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BiMap.get was seen to be using a good bit of CPU time.
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diff --git a/src/main/java/net/minecraft/server/RegistryMaterials.java b/src/main/java/net/minecraft/server/RegistryMaterials.java
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index f291e05b26..fed38e6ef0 100644
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--- a/src/main/java/net/minecraft/server/RegistryMaterials.java
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+++ b/src/main/java/net/minecraft/server/RegistryMaterials.java
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@@ -16,9 +16,9 @@ import org.apache.logging.log4j.Logger;
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public class RegistryMaterials<T> extends IRegistryWritable<T> {
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protected static final Logger LOGGER = LogManager.getLogger();
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- protected final RegistryID<T> b = new RegistryID<>(256);
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- protected final BiMap<MinecraftKey, T> c = HashBiMap.create();
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- protected Object[] d;
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+ protected final RegistryID<T> b = new RegistryID<>(2048); // Paper - use bigger expected size to reduce collisions
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+ protected final BiMap<MinecraftKey, T> c = HashBiMap.create(2048); // Paper - use bigger expected size to reduce collisions
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+ protected T[] d; // Paper - Decompile fix
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private int R;
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public RegistryMaterials() {}
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@@ -98,7 +98,7 @@ public class RegistryMaterials<T> extends IRegistryWritable<T> {
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return null;
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}
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- this.d = collection.toArray(new Object[collection.size()]);
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+ this.d = (T[]) collection.toArray(new Object[collection.size()]); // Paper - Decompile fix
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}
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return this.d[random.nextInt(this.d.length)];
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--
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2.21.0
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