Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI 0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
66 lines
2.6 KiB
Diff
66 lines
2.6 KiB
Diff
From fcb3584ebcebec7f75d73c6ac3a5e43c5a476fb2 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 26 Jul 2018 00:11:12 -0400
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Subject: [PATCH] Prevent Saving Bad entities to chunks
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See https://github.com/PaperMC/Paper/issues/1223
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Minecraft is saving invalid entities to the chunk files.
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Avoid saving bad data, and also make improvements to handle
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loading these chunks. Any invalid entity will be instant killed,
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so lets avoid adding it to the world...
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This lets us be safer about the dupe UUID resolver too, as now
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we can ignore instant killed entities and avoid risk of duplicating
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an invalid entity.
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This should reduce log occurrences of dupe uuid messages.
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index 1ebb16f0f6..2f749fe26a 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -318,6 +318,7 @@ public class ChunkRegionLoader {
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nbttagcompound1.set("TileEntities", nbttaglist1);
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NBTTagList nbttaglist2 = new NBTTagList();
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+ java.util.List<Entity> toUpdate = new java.util.ArrayList<>(); // Paper
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if (ichunkaccess.getChunkStatus().getType() == ChunkStatus.Type.LEVELCHUNK) {
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Chunk chunk = (Chunk) ichunkaccess;
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@@ -329,13 +330,29 @@ public class ChunkRegionLoader {
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while (iterator1.hasNext()) {
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Entity entity = (Entity) iterator1.next();
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NBTTagCompound nbttagcompound3 = new NBTTagCompound();
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-
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+ // Paper start
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+ if ((int)Math.floor(entity.locX) >> 4 != chunk.getPos().x || (int)Math.floor(entity.locZ) >> 4 != chunk.getPos().z) {
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+ LogManager.getLogger().warn(entity + " is not in this chunk, skipping save. This a bug fix to a vanilla bug. Do not report this to PaperMC please.");
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+ toUpdate.add(entity);
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+ continue;
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+ }
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+ if (entity.dead) {
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+ continue;
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+ }
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+ // Paper end
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if (entity.d(nbttagcompound3)) {
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chunk.d(true);
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nbttaglist2.add(nbttagcompound3);
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}
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}
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}
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+
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+ // Paper start - move entities to the correct chunk
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+ for (Entity entity : toUpdate) {
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+ worldserver.entityJoinedWorld(entity);
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+ }
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+ // Paper end
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+
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} else {
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ProtoChunk protochunk = (ProtoChunk) ichunkaccess;
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--
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2.21.0
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