--- work/Bukkit Submodule work/Bukkit 6eac6d70..1ef8b9d9: > Add Player#openBook(ItemStack) method --- work/CraftBukkit Submodule work/CraftBukkit 17543ecf..649921e5: > Add Player#openBook(ItemStack) method > SPIGOT-2000: Picking up items to shield slot working inconsistently when inventory is full > SPIGOT-5037: Player.openMerchant does not show merchant level > SPIGOT-5038: Inventory.getHolder returns null for wandering traders --- work/Spigot Submodule work/Spigot baafee91..df0eb250: > SPIGOT-5043: Desync if world is changed in PlayerSpawnLocationEvent > Rebuild patches Implementation developer note: This patch adds a "pre-source" patch system for fixing malformed patches from upstream directly. This seems to keep happening so it's best we have some way to deal with them. This system brings those issues into our domain rather than needing to wait for upstream to fix their malformed files.
35 lines
1.9 KiB
Diff
35 lines
1.9 KiB
Diff
From dc981f0f499fe5b4cdf490edee371d8e21c0434d Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 31 Mar 2018 17:04:26 +0100
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Subject: [PATCH] Flag to disable the channel limit
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In some enviroments, the channel limit set by spigot can cause issues,
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e.g. servers which allow and support the usage of mod packs.
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provide an optional flag to disable this check, at your own risk.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index e6d2a40b6..b49c3029f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -137,6 +137,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Paper start
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private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus;
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private String resourcePackHash;
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+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
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// Paper end
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public CraftPlayer(CraftServer server, EntityPlayer entity) {
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@@ -1460,7 +1461,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void addChannel(String channel) {
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- Preconditions.checkState(channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
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+ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit
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channel = StandardMessenger.validateAndCorrectChannel(channel);
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if (channels.add(channel)) {
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server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));
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--
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2.21.0
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