f09fed894f
--- work/Bukkit Submodule work/Bukkit 6a4242cb..337955e3: > SPIGOT-5468: Improve Beehive TileEntity API > #473: Add an API for passing the heightmap to getHighestBlockAt* method --- work/CraftBukkit Submodule work/CraftBukkit 807a677e..708be695: > SPIGOT-5468: Improve Beehive TileEntity API > #624: Add an API for passing the heightmap to getHighestBlockAt* method > MC-135989, SPIGOT-5564: Don't kick players for flight while riptiding This deprecates the Paper getHighestBlockAt HeightMap APIs now that Bukkit has added their own. These methods will stick around long enough for people to migrate. Their API is pretty much the same as ours, migration should be quick and easy.
66 lines
3.6 KiB
Diff
66 lines
3.6 KiB
Diff
From 1d29077967f0ec4dc5840ab8f2b420029bde1c9f Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Wed, 6 Apr 2016 01:04:23 -0500
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Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
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This change is basically a bandaid to fix CB's complete and utter lack
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of support for vanilla scoreboard name modifications.
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In the future, finding a way to merge the vanilla expectations in with
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bukkit's concept of a display name would be preferable. There was a PR
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for this on CB at one point but I can't find it. We may need to do this
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ourselves at some point in the future.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 47f5f8055..b1d1a3c1f 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -252,4 +252,9 @@ public class PaperWorldConfig {
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grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
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log("Grass Spread Tick Rate: " + grassUpdateRate);
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}
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+
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+ public boolean useVanillaScoreboardColoring;
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+ private void useVanillaScoreboardColoring() {
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+ useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 505189c82..669d9a41d 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1648,7 +1648,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
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return;
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}
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- s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
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+ // Paper Start - (Meh) Support for vanilla world scoreboard name coloring
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+ String displayName = event.getPlayer().getDisplayName();
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+ if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
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+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(), ((CraftPlayer) player).getHandle().getDisplayName());
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+ // Explicitly add a RESET here, vanilla uses components for this now...
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+ displayName = CraftChatMessage.fromComponent(nameFromTeam, EnumChatFormat.WHITE) + org.bukkit.ChatColor.RESET;
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+ }
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+
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+ s = String.format(event.getFormat(), displayName, event.getMessage());
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+ // Paper end
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minecraftServer.console.sendMessage(s);
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if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
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for (Object recipient : minecraftServer.getPlayerList().players) {
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 05ea0ace5..94a24a49c 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -178,7 +178,7 @@ public abstract class PlayerList {
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}
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// CraftBukkit start
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chatmessage.a(EnumChatFormat.YELLOW);
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- String joinMessage = CraftChatMessage.fromComponent(chatmessage);
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+ String joinMessage = CraftChatMessage.fromComponent(chatmessage, EnumChatFormat.WHITE);
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playerconnection.a(entityplayer.locX(), entityplayer.locY(), entityplayer.locZ(), entityplayer.yaw, entityplayer.pitch);
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this.players.add(entityplayer);
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--
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2.25.0
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