This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
59 lines
3.2 KiB
Diff
59 lines
3.2 KiB
Diff
From ce3de016bdac085c7ebeab5c3493157970c2ba63 Mon Sep 17 00:00:00 2001
|
|
From: Zach Brown <zach.brown@destroystokyo.com>
|
|
Date: Thu, 28 Sep 2017 17:21:44 -0400
|
|
Subject: [PATCH] Add PlayerJumpEvent
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
|
|
index 51720a31b..572da14f9 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
|
|
@@ -58,6 +58,8 @@ import org.bukkit.inventory.CraftingInventory;
|
|
import org.bukkit.inventory.EquipmentSlot;
|
|
import org.bukkit.inventory.InventoryView;
|
|
import org.bukkit.util.NumberConversions;
|
|
+import com.destroystokyo.paper.event.player.IllegalPacketEvent; // Paper
|
|
+import com.destroystokyo.paper.event.player.PlayerJumpEvent; // Paper
|
|
import co.aikar.timings.MinecraftTimings; // Paper
|
|
// CraftBukkit end
|
|
|
|
@@ -912,7 +914,34 @@ public class PlayerConnection implements PacketListenerPlayIn {
|
|
d8 = d5 - this.p;
|
|
d9 = d6 - this.q;
|
|
if (this.player.onGround && !packetplayinflying.b() && d8 > 0.0D) {
|
|
- this.player.jump();
|
|
+ // Paper start - Add player jump event
|
|
+ Player player = this.getPlayer();
|
|
+ Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
|
|
+ Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
|
|
+
|
|
+ // If the packet contains movement information then we update the To location with the correct XYZ.
|
|
+ if (packetplayinflying.hasPos) {
|
|
+ to.setX(packetplayinflying.x);
|
|
+ to.setY(packetplayinflying.y);
|
|
+ to.setZ(packetplayinflying.z);
|
|
+ }
|
|
+
|
|
+ // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
|
|
+ if (packetplayinflying.hasLook) {
|
|
+ to.setYaw(packetplayinflying.yaw);
|
|
+ to.setPitch(packetplayinflying.pitch);
|
|
+ }
|
|
+
|
|
+ PlayerJumpEvent event = new PlayerJumpEvent(player, from, to);
|
|
+
|
|
+ if (event.callEvent()) {
|
|
+ this.player.jump();
|
|
+ } else {
|
|
+ from = event.getFrom();
|
|
+ this.internalTeleport(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch(), Collections.emptySet());
|
|
+ return;
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
|
|
this.player.move(EnumMoveType.PLAYER, new Vec3D(d7, d8, d9));
|
|
--
|
|
2.21.0
|
|
|