Paper/Spigot-Server-Patches/0034-Disable-thunder.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

37 lines
1.6 KiB
Diff

From 735d20a751f13594e2a2326e4ff8a2c361ea4a8e Mon Sep 17 00:00:00 2001
From: Sudzzy <originmc@outlook.com>
Date: Wed, 2 Mar 2016 14:52:43 -0600
Subject: [PATCH] Disable thunder
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 6a307d5dd..bf0cd6a8b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -156,4 +156,9 @@ public class PaperWorldConfig {
private void disableExplosionKnockback(){
disableExplosionKnockback = getBoolean("disable-explosion-knockback", false);
}
+
+ public boolean disableThunder;
+ private void disableThunder() {
+ disableThunder = getBoolean("disable-thunder", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 4710b79af..9bf3726c8 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -384,7 +384,7 @@ public class WorldServer extends World {
gameprofilerfiller.enter("thunder");
BlockPosition blockposition;
- if (flag && this.U() && this.random.nextInt(100000) == 0) {
+ if (!this.paperConfig.disableThunder && flag && this.U() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
blockposition = this.a(this.a(j, 0, k, 15));
if (this.isRainingAt(blockposition)) {
DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);
--
2.21.0