Paper/Spigot-Server-Patches/0068-Fix-Furnace-cook-time-bug.patch
Aikar e2c75e81f7
Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00

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From db448a33d090f16e94422a122727963472d771a1 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 14:24:53 -0400
Subject: [PATCH] Fix Furnace cook time bug
If the server lags out and skips multiple ticks, Furnace cooking behavior would not
cook in the expected amount of time as the cook time was not decremented correctly.
This patch ensures that furnaces cook to the correct wall time expectation.
diff --git a/src/main/java/net/minecraft/server/TileEntityFurnace.java b/src/main/java/net/minecraft/server/TileEntityFurnace.java
index b484fc721..bc158b877 100644
--- a/src/main/java/net/minecraft/server/TileEntityFurnace.java
+++ b/src/main/java/net/minecraft/server/TileEntityFurnace.java
@@ -267,7 +267,7 @@ public class TileEntityFurnace extends TileEntityContainer implements IWorldInve
if (this.isBurning() && this.canBurn(irecipe)) {
this.cookTime += elapsedTicks;
if (this.cookTime >= this.cookTimeTotal) {
- this.cookTime = 0;
+ this.cookTime -= this.cookTimeTotal; // Paper
this.cookTimeTotal = this.s();
this.burn(irecipe);
flag1 = true;
--
2.18.0