Paper/Spigot-Server-Patches/0554-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch
Mariell Hoversholm 9889c651ce apply fixup
I managed to move it, yet forgot to actually fix it up...
2021-03-19 07:54:18 +01:00

47 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 22 Aug 2020 23:36:21 +0200
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
diff --git a/src/main/java/net/minecraft/server/level/WorldServer.java b/src/main/java/net/minecraft/server/level/WorldServer.java
index 0e738ace7d37011547378954aae91f79c7ebd544..7f5d3bcf8be30a6bcdd077bfbc416079e3d969c1 100644
--- a/src/main/java/net/minecraft/server/level/WorldServer.java
+++ b/src/main/java/net/minecraft/server/level/WorldServer.java
@@ -1987,12 +1987,14 @@ public class WorldServer extends World implements GeneratorAccessSeed {
}
// Paper end
+ public final void setSpawn(BlockPosition blockposition, float f) { this.a(blockposition, f); } // Paper - OBFHELPER
public void a(BlockPosition blockposition, float f) {
// Paper - configurable spawn radius
BlockPosition prevSpawn = this.getSpawn();
//ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.worldData.setSpawn(blockposition, f);
+ new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper
if (this.keepSpawnInMemory) {
// if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 54625156dd21607f27eb97f95dead60b806f19e1..1d1b150215c1e226fa2583829f0260cba4133f23 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -389,11 +389,13 @@ public class CraftWorld implements World {
public boolean setSpawnLocation(int x, int y, int z, float angle) {
try {
Location previousLocation = getSpawnLocation();
- world.worldData.setSpawn(new BlockPosition(x, y, z), angle);
+ world.setSpawn(new BlockPosition(x, y, z), angle); // Paper - use WorldServer#setSpawn
+ // Paper start - move to nms.World
// Notify anyone who's listening.
- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
- server.getPluginManager().callEvent(event);
+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+ // server.getPluginManager().callEvent(event);
+ // Paper end
return true;
} catch (Exception e) {