Paper/Spigot-Server-Patches/0339-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
Aikar 8175ec916f
Relookup Entity Save ID if was null during precache
Should fix #1280

Citizens hijacks entity map, and im guessing under the right conditions
the result might actually be null during entity creation

Pre the cache patch, the id is looked up on save, so it was fine.

Now, if its null and the save ID is requested, we will try to look
it up again and cache it if found.
2018-07-26 23:57:31 -04:00

31 lines
1.1 KiB
Diff

From 6ea5914741d70c9656d108d609a4378a903e087e Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:18:31 -0400
Subject: [PATCH] Mark chunk dirty anytime entities change to guarantee it
saves
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 7a62fae332..eaee492010 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -683,6 +683,7 @@ public class Chunk {
entity.ad = this.locZ;
this.entitySlices[k].add(entity);
// Paper start
+ this.markDirty();
entity.setCurrentChunk(this);
entityCounts.increment(entity.getMinecraftKeyString());
if (entity instanceof EntityItem) {
@@ -725,6 +726,7 @@ public class Chunk {
// Paper start
if (!this.entitySlices[i].remove(entity)) { return; }
+ this.markDirty();
entity.setCurrentChunk(null);
entityCounts.decrement(entity.getMinecraftKeyString());
if (entity instanceof EntityItem) {
--
2.18.0