Paper/Spigot-Server-Patches/0174-Shame-on-you-Mojang.patch
Aikar d089acb3bd
Switch to using ForgeFlower for Paper Only mc-dev imports
ForgeFlower is better than Spigots FernFlower at decompiling the source.

However, in order to maintain the CraftBukkit patches, we must keep
using spigots for the primary.

However, for any file that we import on top of Spigots imported files
there is nothing stopping us from using better decompiled files.

So these changes will use ForgeFlower to maintain a better set of
decomped files, so anything we add on top of Paper can start off
in a better spot.
2018-08-31 23:47:57 -04:00

39 lines
1.2 KiB
Diff

From 3dad1401f1bc22c4d037e64161992b62221a480f Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 5 Feb 2017 19:17:28 -0500
Subject: [PATCH] Shame on you Mojang
Someone wrote some horrible code that throws a world accessing task
onto the HTTP DOWNLOADER Thread Pool, for an activity that is not even
heavy enough to warrant async operation.
This then triggers async chunk loads!
What in the hell were you thinking?
diff --git a/src/main/java/net/minecraft/server/BlockBeacon.java b/src/main/java/net/minecraft/server/BlockBeacon.java
index 7148ea3692..6d4e82b404 100644
--- a/src/main/java/net/minecraft/server/BlockBeacon.java
+++ b/src/main/java/net/minecraft/server/BlockBeacon.java
@@ -46,7 +46,7 @@ public class BlockBeacon extends BlockTileEntity {
}
public static void a(World world, BlockPosition blockposition) {
- HttpUtilities.a.submit(() -> {
+ //HttpUtilities.a.submit(() -> { // Paper
Chunk chunk = world.getChunkAtWorldCoords(blockposition);
for(int i = blockposition.getY() - 1; i >= 0; --i) {
@@ -67,7 +67,6 @@ public class BlockBeacon extends BlockTileEntity {
});
}
}
-
- });
+ // }); // Paper
}
}
--
2.18.0