Paper/Spigot-Server-Patches/0618-Expose-LivingEntity-hurt-direction.patch
Josh Roy be13705177
Updated Upstream (CraftBukkit) (#5484)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
6b8cd9a7 SPIGOT-6207: forcibly drop the items of a converted zombie villager
2021-04-12 02:03:08 +01:00

40 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 13 Dec 2020 05:32:05 +0200
Subject: [PATCH] Expose LivingEntity hurt direction
diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
index 358bb6244b7b9e785c7dcc3725ee00cfbb917cec..deffd82dfca1d2eea6e5b8db9228015bf35ad0a3 100644
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
@@ -163,7 +163,7 @@ public abstract class EntityLiving extends Entity {
public int am;
public int hurtTicks;
public int hurtDuration;
- public float ap;
+ public float ap; public final float getHurtDirection() { return ap; } public final void setHurtDirection(float hurtDirection) { this.ap = hurtDirection; } // Paper - OBFHELPER
public int deathTicks;
public float ar;
public float as;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 5d2ed8a0cf8351df1c8b2946f8a614fe13c34673..e574e2453c7bc848168ff24372d6772bd423b672 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -825,5 +825,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void playPickupItemAnimation(org.bukkit.entity.Item item, int quantity) {
getHandle().receive(((CraftItem) item).getHandle(), quantity);
}
+
+ @Override
+ public float getHurtDirection() {
+ return getHandle().getHurtDirection();
+ }
+
+ @Override
+ public void setHurtDirection(float hurtDirection) {
+ getHandle().setHurtDirection(hurtDirection);
+ }
// Paper end
}