Paper/patches/unapplied/server/0440-Ensure-EntityRaider-respects-game-and-entity-rules-f.patch
2021-11-30 19:26:33 +01:00

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1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Sat, 9 May 2020 02:01:48 -0400
Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
picking up items
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
index 37f4becb39d6d4c13aa0c3901ed123083518cdbf..54b5cfa35e5fe9138d39a73f2085f594f1987cda 100644
--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
@@ -314,6 +314,7 @@ public abstract class Raider extends PatrollingMonster {
@Override
public boolean canUse() {
+ if (!this.mob.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) || !this.mob.canPickUpLoot()) return false; // Paper - respect game and entity rules for picking up items
Raid raid = this.mob.getCurrentRaid();
if (this.mob.hasActiveRaid() && !this.mob.getCurrentRaid().isOver() && this.mob.canBeLeader() && !ItemStack.matches(this.mob.getItemBySlot(EquipmentSlot.HEAD), Raid.getLeaderBannerInstance())) {