Paper/Spigot-Server-Patches/0102-Configurable-Player-Collision.patch
Aikar 5cdfbda4e4
Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00

119 lines
6.4 KiB
Diff

From 0ad1c1c223f79070d9b2eb5da014f4eee0885730 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 13 Apr 2016 02:10:49 -0400
Subject: [PATCH] Configurable Player Collision
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 94ba257c2d..24a3e94fc8 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -229,4 +229,9 @@ public class PaperConfig {
private static void regionFileCacheSize() {
regionFileCacheSize = getInt("settings.region-file-cache-size", 256);
}
+
+ public static boolean enablePlayerCollisions = true;
+ private static void enablePlayerCollisions() {
+ enablePlayerCollisions = getBoolean("settings.enable-player-collisions", true);
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 8056dc40df..74c84dda69 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -425,6 +425,19 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
this.a(this.getWorldServer(DimensionManager.OVERWORLD).worldMaps);
// CraftBukkit end
+ // Paper start - Handle collideRule team for player collision toggle
+ final Scoreboard scoreboard = this.getScoreboard();
+ final java.util.Collection<String> toRemove = scoreboard.getTeams().stream().filter(team -> team.getName().startsWith("collideRule_")).map(ScoreboardTeam::getName).collect(java.util.stream.Collectors.toList());
+ for (String teamName : toRemove) {
+ scoreboard.removeTeam(scoreboard.getTeam(teamName)); // Clean up after ourselves
+ }
+
+ if (!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions) {
+ this.getPlayerList().collideRuleTeamName = org.apache.commons.lang3.StringUtils.left("collideRule_" + java.util.concurrent.ThreadLocalRandom.current().nextInt(), 16);
+ ScoreboardTeam collideTeam = scoreboard.createTeam(this.getPlayerList().collideRuleTeamName);
+ collideTeam.setCanSeeFriendlyInvisibles(false); // Because we want to mimic them not being on a team at all
+ }
+ // Paper end
}
protected void a(File file, WorldData worlddata) {
diff --git a/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java b/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
index f7a9b9d885..7befd80cf5 100644
--- a/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
+++ b/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
@@ -92,7 +92,7 @@ public class PacketPlayOutScoreboardTeam implements Packet<PacketListenerPlayOut
packetdataserializer.a(this.b);
packetdataserializer.writeByte(this.j);
packetdataserializer.a(this.e);
- packetdataserializer.a(this.f);
+ packetdataserializer.a(!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions ? "never" : this.f); // Paper
packetdataserializer.a((Enum)this.g);
packetdataserializer.a(this.c);
packetdataserializer.a(this.d);
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 8121f8e40a..02dbb8c6c3 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -74,6 +74,7 @@ public abstract class PlayerList {
// CraftBukkit start
private CraftServer cserver;
private final Map<String,EntityPlayer> playersByName = new org.spigotmc.CaseInsensitiveMap<EntityPlayer>();
+ @Nullable String collideRuleTeamName; // Paper - Team name used for collideRule
public PlayerList(MinecraftServer minecraftserver) {
this.cserver = minecraftserver.server = new CraftServer(minecraftserver, this);
@@ -231,6 +232,13 @@ public abstract class PlayerList {
}
entityplayer.syncInventory();
+ // Paper start - Add to collideRule team if needed
+ final Scoreboard scoreboard = this.getServer().getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
+ final ScoreboardTeam collideRuleTeam = scoreboard.getTeam(collideRuleTeamName);
+ if (this.collideRuleTeamName != null && collideRuleTeam != null && entityplayer.getTeam() == null) {
+ scoreboard.addPlayerToTeam(entityplayer.getName(), collideRuleTeam);
+ }
+ // Paper end
// CraftBukkit - Moved from above, added world
PlayerList.f.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", entityplayer.getDisplayName().getString(), s1, Integer.valueOf(entityplayer.getId()), entityplayer.world.worldData.getName(), Double.valueOf(entityplayer.locX), Double.valueOf(entityplayer.locY), Double.valueOf(entityplayer.locZ));
}
@@ -423,6 +431,16 @@ public abstract class PlayerList {
entityplayer.playerTick();// SPIGOT-924
// CraftBukkit end
+ // Paper start - Remove from collideRule team if needed
+ if (this.collideRuleTeamName != null) {
+ final Scoreboard scoreBoard = this.server.getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
+ final ScoreboardTeam team = scoreBoard.getTeam(this.collideRuleTeamName);
+ if (entityplayer.getTeam() == team && team != null) {
+ scoreBoard.removePlayerFromTeam(entityplayer.getName(), team);
+ }
+ }
+ // Paper end
+
this.savePlayerFile(entityplayer);
if (entityplayer.isPassenger()) {
Entity entity = entityplayer.getRootVehicle();
@@ -1305,7 +1323,13 @@ public abstract class PlayerList {
player.playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
}
// CraftBukkit end
-
+ // Paper start - Remove collideRule team if it exists
+ if (this.collideRuleTeamName != null) {
+ final Scoreboard scoreboard = this.getServer().getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
+ final ScoreboardTeam team = scoreboard.getTeam(this.collideRuleTeamName);
+ if (team != null) scoreboard.removeTeam(team);
+ }
+ // Paper end
}
// CraftBukkit start
--
2.19.0