Paper/Spigot-Server-Patches/0151-Optimize-World.isLoaded-BlockPosition-Z.patch
Aikar fcc2e46edd
Ensure mobs don't spawn out of world border
this is originally what I thought #1333 was, but wasn't, but this is still valid fix
2018-09-17 21:50:02 -04:00

26 lines
1.1 KiB
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From 51ad0411273acff4528a2e9ed3668e0345403918 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 2 Dec 2016 00:11:43 -0500
Subject: [PATCH] Optimize World.isLoaded(BlockPosition)Z
Reduce method invocations for World.isLoaded(BlockPosition)Z
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 3740cdf95d..785611f0e2 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -274,6 +274,10 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
return this.getType(blockposition).isAir();
}
+ public boolean isLoaded(BlockPosition blockposition) {
+ return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; // Paper
+ }
+
// Paper start
public boolean isLoadedAndInBounds(BlockPosition blockposition) {
return getWorldBorder().isInBounds(blockposition) && getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
--
2.19.0