Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 7361a62e SPIGOT-5641: Add Block.getDrops(ItemStack, Entity) 1dc91b15 Add specific notes about what is not API 2b05ef88 #484: Allow statistics to be accessed for offline players CraftBukkit Changes: f7d6ad53 SPIGOT-5603: Use LootContext#lootingModifier in CraftLootTable 5838285d SPIGOT-5657: BlockPlaceEvent not cancelling for tripwire hooks f325b9be SPIGOT-5641: Add Block.getDrops(ItemStack, Entity) e25a2272 Fix some formatting in CraftHumanEntity 498540e0 Add Merchant slot delegate b2de47d5 SPIGOT-5621: Add missing container types for opening InventoryView aa3a2f27 #645: Allow statistics to be accessed for offline players 2122c0b1 #649: CraftBell should implement Bell
66 lines
2.7 KiB
Diff
66 lines
2.7 KiB
Diff
From a6af38e8706ccaf50b12123df1681533fa07c20e Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 14 Jan 2020 14:59:08 -0800
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Subject: [PATCH] Optimise Chunk#getFluid
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Removing the try catch and generally reducing ops should make it
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faster on its own, however removing the try catch makes it
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easier to inline due to code size
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 971c0315d5..2b0e431874 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -297,17 +297,20 @@ public class Chunk implements IChunkAccess {
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}
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public Fluid a(int i, int j, int k) {
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- try {
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- if (j >= 0 && j >> 4 < this.sections.length) {
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- ChunkSection chunksection = this.sections[j >> 4];
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-
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- if (!ChunkSection.a(chunksection)) {
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- return chunksection.b(i & 15, j & 15, k & 15);
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+ //try { // Paper - remove try catch
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+ // Paper start - reduce the number of ops in this call
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+ int index = j >> 4;
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+ if (index >= 0 && index < this.sections.length) {
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+ ChunkSection chunksection = this.sections[index];
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+
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+ if (chunksection != null) {
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+ return chunksection.blockIds.a((j & 15) << 8 | (k & 15) << 4 | i & 15).getFluid();
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}
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+ // Paper end
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}
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return FluidTypes.EMPTY.h();
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- } catch (Throwable throwable) {
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+ /*} catch (Throwable throwable) { // Paper - remove try catch
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CrashReport crashreport = CrashReport.a(throwable, "Getting fluid state");
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CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Block being got");
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@@ -316,6 +319,7 @@ public class Chunk implements IChunkAccess {
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});
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throw new ReportedException(crashreport);
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}
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+ */ // Paper - remove try catch
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}
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/server/ChunkSection.java b/src/main/java/net/minecraft/server/ChunkSection.java
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index 8b28fb5ee1..426221f7c3 100644
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--- a/src/main/java/net/minecraft/server/ChunkSection.java
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+++ b/src/main/java/net/minecraft/server/ChunkSection.java
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@@ -46,7 +46,7 @@ public class ChunkSection {
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}
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public Fluid b(int i, int j, int k) {
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- return ((IBlockData) this.blockIds.a(i, j, k)).getFluid();
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+ return ((IBlockData) this.blockIds.a(i, j, k)).getFluid(); // Paper - diff on change - we expect this to be effectively just getType(x, y, z).getFluid(). If this changes we need to check other patches that use IBlockData#getFluid.
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}
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public void a() {
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--
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2.25.1
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