Bukkit/CraftBukkit#1145 : @Zarius : Don't fire piston extend event twice Bukkit/CraftBukkit#1174 : @millerkil : Prevent plugins causing ghost players Bukkit/CraftBukkit#1177 : @jb-aero : Properly set ambient flag for potion effects
25 lines
1.1 KiB
Diff
25 lines
1.1 KiB
Diff
From 43802c41faf4edae4752b4ab06cb36ab19ef2e35 Mon Sep 17 00:00:00 2001
|
|
From: Alex Ciuba <alexciuba@gmail.com>
|
|
Date: Tue, 11 Jun 2013 15:23:03 -0400
|
|
Subject: [PATCH] Prevent Ghost Players Caused by Plugins
|
|
|
|
Check if the player is still connected after firing event. Fixes BUKKIT-4327
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
|
index cbe823f..f33fdc1 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
|
@@ -420,6 +420,9 @@ public abstract class PlayerList {
|
|
Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
|
|
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
|
|
this.cserver.getPluginManager().callEvent(respawnEvent);
|
|
+ if (entityplayer.playerConnection.disconnected) {
|
|
+ return entityplayer;
|
|
+ }
|
|
|
|
location = respawnEvent.getRespawnLocation();
|
|
entityplayer.reset();
|
|
--
|
|
1.8.1.2
|
|
|