Paper/Spigot-Server-Patches/0397-Reset-players-airTicks-on-respawn.patch
Aikar eb38e51ee0
Fix "prevent players from moving into unloaded chunks"
it used public method instead of private, and moved to world config

also improved the implementation to not use obfuscated stuff

Also removed the Fix Double chest conversion patch since its
fixed in other ways in vanilla
2018-10-23 21:13:58 -04:00

35 lines
1.3 KiB
Diff

From 7ac07ac07ac07ac07ac07ac07ac07ac07ac07ac0 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 7ac07ac07ac0..7ac07ac07ac0 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2334,7 +2334,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
- public int bf() {
+ public int getMaxAirTicks() { return bf(); } public int bf() { // Paper - OBF HELPER
return 300;
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 7ac07ac07ac0..7ac07ac07ac0 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1617,6 +1617,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
this.setHealth(this.getMaxHealth());
+ this.setAirTicks(this.getMaxAirTicks()); // Paper
this.fireTicks = 0;
this.fallDistance = 0;
this.foodData = new FoodMetaData(this);
--
2.19.1