Paper/Spigot-Server-Patches/0321-Entity-add-to-world-fixes.patch
Shane Freeder 3496f2d7e4
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses

CraftBukkit Changes:
38cf676e SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN
b446cb5d SPIGOT-4527: Fix sponges with waterlogged blocks
6ec8ea5c SPIGOT-4526: Add conversion time API for Zombie & subclasses
c64fe508 Mappings Update
a3c2ec03 Fix missing ServerListPingEvent call for legacy pings

Spigot Changes:
1dc156ce Rebuild patches
140f654d Mappings Update
2018-12-17 05:19:39 +00:00

92 lines
4.6 KiB
Diff

From f91d23d40efa6bb6385549a9dd7a69a2c42fceed Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 3 Aug 2018 22:47:46 -0400
Subject: [PATCH] Entity add to world fixes
1) Chunk Registration might kill an entity, don't add it to the world if it did!
2) By default, entities are added to the world per slice iteration.
This opens risk of the slices being manipulated during chunk add if an
EntityAddToWorldEvent spawns an entity into this chunk.
Fix this by differing entity add to world for all entities at the same time
3) If a duplicate entity is attempted to add to the world of an entity, and
the original entity is dead, overwrite it as the logic does for unloaod queued entities.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 4f01140e7..57e35564a 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -916,6 +916,7 @@ public class Chunk implements IChunkAccess {
this.world.a(this.tileEntities.values());
List[] aentityslice = this.entitySlices; // Spigot
int i = aentityslice.length;
+ List<Entity> toAdd = new java.util.ArrayList<>(32); // Paper
for (int j = 0; j < i; ++j) {
// CraftBukkit start
@@ -964,18 +965,11 @@ public class Chunk implements IChunkAccess {
}
}
// Paper end
-
- List<Entity> toRemove = new LinkedList<>();
- this.world.a(entityslice.stream().filter((entity) -> {
- if (!CraftEventFactory.doEntityAddEventCalling(this.world, entity, CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) {
- toRemove.add(entity);
- return false;
- }
- return !(entity instanceof EntityHuman);
- }));
- entityslice.removeAll(toRemove);
// CraftBukkit end
}
+ this.world.addChunkEntities(toAdd.stream() // Paper - add all at same time to avoid entities adding to world modifying slice state, skip already added entities (not normal, but can happen)
+ .filter((entity) -> CraftEventFactory.doEntityAddEventCalling(this.world, entity, CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) // Paper - Inline into stream
+ .filter((entity) -> !(entity instanceof EntityHuman || entity.valid))); // Paper - add all at same time to avoid entities adding to world modifying slice state, skip already added entities (not normal, but can happen)
// CraftBukkit start
org.bukkit.Server server = this.world.getServer();
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 5e61826f6..bd6f64e52 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1037,6 +1037,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
}
this.getChunkAt(i, j).a(entity);
+ if (entity.dead) return false; // Paper - don't add dead entities, chunk registration may of killed it
this.entityList.add(entity);
this.b(entity);
return true;
@@ -2442,9 +2443,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
return j;
}
+ public void addChunkEntities(Stream<Entity> collection) { a(collection); } // Paper - OBFHELPER
public void a(Stream<Entity> stream) {
org.spigotmc.AsyncCatcher.catchOp( "entity world add"); // Spigot
stream.forEach((entity) -> {
+ if (entity == null || entity.dead || entity.valid) { // Paper - prevent adding already added or dead entities
+ return;
+ }
this.entityList.add(entity);
this.b(entity);
});
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index af9cdd9dc..10630ac96 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -991,7 +991,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (this.entitiesByUUID.containsKey(uuid)) {
Entity entity1 = (Entity) this.entitiesByUUID.get(uuid);
- if (this.g.contains(entity1)) {
+ if (this.g.contains(entity1) || entity1.dead) { // Paper - if dupe is dead, overwrite
this.g.remove(entity1);
} else {
if (!(entity instanceof EntityHuman)) {
--
2.20.0