Paper/patches/api-unmapped/0186-Add-effect-to-block-break-naturally.patch
2021-06-11 14:02:28 +02:00

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1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 2 Jan 2020 12:25:16 -0600
Subject: [PATCH] Add effect to block break naturally
diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
index d4ba9c2b858204825d47fd6e91dab8c003df085a..f8c599718143fe638de422fd4625f353ee6c54ae 100644
--- a/src/main/java/org/bukkit/block/Block.java
+++ b/src/main/java/org/bukkit/block/Block.java
@@ -469,6 +469,18 @@ public interface Block extends Metadatable {
*/
boolean breakNaturally(@Nullable ItemStack tool);
+ // Paper start
+ /**
+ * Breaks the block and spawns items as if a player had digged it with a
+ * specific tool
+ *
+ * @param tool The tool or item in hand used for digging
+ * @param triggerEffect Play the block break particle effect and sound
+ * @return true if the block was destroyed
+ */
+ boolean breakNaturally(@NotNull ItemStack tool, boolean triggerEffect);
+ // Paper end
+
/**
* Simulate bone meal application to this block (if possible).
*