Paper/CraftBukkit-Patches/0102-Properly-cancel-fishing-event.-Fixes-BUKKIT-5396.patch
Zach Brown 1c49ff69f4 Update Spigot's Patches round 2?
The hell happened here.
:
Fix Build 2339ac14a8e
Regen the patches 89d3fcbdfaf

This new system breaks a lot :(
2014-11-28 18:06:26 -06:00

27 lines
1.2 KiB
Diff

From 66804a6e49e24829b418c31d6c30b73cd8e9387d Mon Sep 17 00:00:00 2001
From: "gjmcferrin@gmail.com" <gjmcferrin@gmail.com>
Date: Mon, 10 Feb 2014 10:05:11 -0500
Subject: [PATCH] Properly cancel fishing event. Fixes BUKKIT-5396
Previously, when cancelling a PlayerFishEvent with State.FISHING, the next
fishing attempt would automatically result in a new PlayerFishEvent with
State.FAILED_ATTEMPT because the player's hooked entity was not properly
cleared. This ensures that the player's hooked entity value is set to null so
that the next attempt will result in the proper state being called.
diff --git a/src/main/java/net/minecraft/server/ItemFishingRod.java b/src/main/java/net/minecraft/server/ItemFishingRod.java
index 423a776..c14d261 100644
--- a/src/main/java/net/minecraft/server/ItemFishingRod.java
+++ b/src/main/java/net/minecraft/server/ItemFishingRod.java
@@ -23,6 +23,7 @@ public class ItemFishingRod extends Item {
world.getServer().getPluginManager().callEvent(playerFishEvent);
if (playerFishEvent.isCancelled()) {
+ entityhuman.hookedFish = null;
return itemstack;
}
// CraftBukkit end
--
2.1.0