Paper/patches/api/0284-More-World-API.patch
Nassim Jahnke 26734e83b0
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7454)
* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
04c7e13c PR-719: Add Player Profile API
71564210 SPIGOT-6910: Add BlockDamageAbortEvent

CraftBukkit Changes:
febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
9dafd109 Don't send updates over large distances
bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom()
8f361ece PR-1002: Add Player Profile API
911875d4 Increase outdated build delay
e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger
a672a531 Clean up callBlockDamageEvent
8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent

Spigot Changes:
6edb62f3 Rebuild patches
7fbc6a1e Rebuild patches

* Updated Upstream (CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
2022-02-12 14:20:33 +01:00

126 lines
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 7 Jul 2020 10:53:22 -0700
Subject: [PATCH] More World API
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 6ae40c6480e0db948504cd15d7047dd676478e30..33ddc4cd57d1ce2d1abb1daa78d9e934ae0bc93f 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -3644,6 +3644,114 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
@Nullable
public Location locateNearestStructure(@NotNull Location origin, @NotNull StructureType structureType, int radius, boolean findUnexplored);
+ // Paper start
+ /**
+ * Locates the nearest biome based on an origin, biome type, and radius to search.
+ * Step defaults to {@code 8}.
+ *
+ * @param origin Origin location
+ * @param biome Biome to find
+ * @param radius radius to search
+ * @return Location of biome or null if not found in specified radius
+ */
+ @Nullable
+ Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius);
+
+ /**
+ * Locates the nearest biome based on an origin, biome type, and radius to search
+ * and step
+ *
+ * @param origin Origin location
+ * @param biome Biome to find
+ * @param radius radius to search
+ * @param step Search step 1 would mean checking every block, 8 would be every 8th block
+ * @return Location of biome or null if not found in specified radius
+ */
+ @Nullable
+ Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius, int step);
+
+ /**
+ * Checks if the world:
+ * <ul>
+ * <li>evaporates water</li>
+ * <li>dries sponges</li>
+ * <li>has lava spread faster and further</li>
+ * </ul>
+ *
+ * @return true if ultrawarm, false if not
+ * @deprecated use {@link #isUltraWarm()}
+ */
+ @Deprecated
+ boolean isUltrawarm();
+
+ /**
+ * Gets the coordinate scaling of this world.
+ *
+ * @return the coordinate scale
+ */
+ double getCoordinateScale();
+
+ /**
+ * Checks if the world has skylight access
+ *
+ * @return whether there is skylight
+ * @deprecated use {@link #hasSkyLight()}
+ */
+ @Deprecated
+ boolean hasSkylight();
+
+ /**
+ * Checks if the world has a bedrock ceiling
+ *
+ * @return whether the world has a bedrock ceiling
+ * @deprecated use {@link #hasCeiling()}
+ */
+ @Deprecated
+ boolean hasBedrockCeiling();
+
+ /**
+ * Checks if beds work
+ *
+ * @return whether beds work
+ * @deprecated use {@link #isBedWorks()}
+ */
+ @Deprecated
+ boolean doesBedWork();
+
+ /**
+ * Checks if respawn anchors work
+ *
+ * @return whether respawn anchors work
+ * @deprecated use {@link #isRespawnAnchorWorks()}
+ */
+ @Deprecated
+ boolean doesRespawnAnchorWork();
+
+ /**
+ * Checks if this world has a fixed time
+ *
+ * @return whether this world has fixed time
+ */
+ boolean isFixedTime();
+
+ /**
+ * Gets the collection of materials that burn infinitely in this world.
+ *
+ * @return the materials that will forever stay lit by fire
+ */
+ @NotNull
+ Collection<Material> getInfiniburn();
+
+ /**
+ * Posts a specified game event at a location
+ *
+ * @param sourceEntity optional source entity
+ * @param gameEvent the game event to post
+ * @param position the position in the world where to post the event to listeners
+ */
+ void sendGameEvent(@Nullable Entity sourceEntity, @NotNull GameEvent gameEvent, @NotNull Vector position);
+ // Paper end
+
// Spigot start
/**
* Returns the view distance used for this world.