It appears to cause visual glitching issues with certain TNT entities fired from cannons. TileEntity tick capping has already been removed for some time, Entity tick capping removal is new to this patch.
23 lines
1.1 KiB
Diff
23 lines
1.1 KiB
Diff
From 86c6689b38cecf577405044b3c4422a000d7a37b Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Thu, 5 Mar 2015 15:30:06 -0600
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Subject: [PATCH] Check online mode before converting and renaming player data
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diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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index 7c51750..e5124af 100644
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--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
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+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
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@@ -202,7 +202,7 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
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File file = new File(this.playerDir, entityhuman.getUniqueID().toString() + ".dat");
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// Spigot Start
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boolean usingWrongFile = false;
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- if ( !file.exists() )
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+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // PaperSpigot - Check online mode first
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{
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file = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
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if ( file.exists() )
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--
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2.4.1.windows.1
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