Paper/Spigot-Server-Patches/0396-Fix-MC-158900.patch
Aikar f37381ea8a
Optimize Network Manager to not need synchronization
Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
  - Keep Alive
  - Chat
  - Kick
  - All of the packets during the Player Joined World event

Hoping that latter one helps join timeout issues more too for slow connections.

Removes processing packet queue off of main thread
  - for the few cases where it is allowed, order is not necessary nor
    should it even be happening concurrently in first place (handshaking/login/status)

Ensures packets sent asynchronously are dispatched on main thread

This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.

This should solve some deadlock risks

This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
2020-05-06 05:28:47 -04:00

29 lines
1.5 KiB
Diff

From 26b1db2584c921ed605b3b10df6f7f96aaab36db Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 13 Aug 2019 06:35:17 -0700
Subject: [PATCH] Fix MC-158900
The problem was we were checking isExpired() on the entry, but if it
was expired at that point, then it would be null.
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index b8302de65a7..b45911cf819 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -502,8 +502,10 @@ public abstract class PlayerList {
Player player = entity.getBukkitEntity();
PlayerLoginEvent event = new PlayerLoginEvent(player, hostname, ((java.net.InetSocketAddress) socketaddress).getAddress(), ((java.net.InetSocketAddress) loginlistener.networkManager.getRawAddress()).getAddress());
- if (getProfileBans().isBanned(gameprofile) && !getProfileBans().get(gameprofile).hasExpired()) {
- GameProfileBanEntry gameprofilebanentry = (GameProfileBanEntry) this.k.get(gameprofile);
+ // Paper start - Fix MC-158900
+ GameProfileBanEntry gameprofilebanentry;
+ if (getProfileBans().isBanned(gameprofile) && (gameprofilebanentry = getProfileBans().get(gameprofile)) != null) {
+ // Paper end
chatmessage = new ChatMessage("multiplayer.disconnect.banned.reason", new Object[]{gameprofilebanentry.getReason()});
if (gameprofilebanentry.getExpires() != null) {
--
2.26.2