Paper/patches/server/0168-PlayerNaturallySpawnCr...

81 lines
4.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 14 Jan 2018 17:36:02 -0500
Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
This event can be used for when you want to exclude a certain player
from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index f5cf71258732aa040443eb82e09ab28f130e4c79..81eb73e9fde37e3b196bd899ecd4d614897d1a98 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -1114,7 +1114,9 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
chunkRange = (chunkRange > 8) ? 8 : chunkRange;
- double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D;
+ final int finalChunkRange = chunkRange; // Paper for lambda below
+ //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
+ double blockRange = 16384.0D; // Paper
// Spigot end
long i = chunkcoordintpair.toLong();
@@ -1131,6 +1133,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
entityplayer = (ServerPlayer) iterator.next();
+ // Paper start - add PlayerNaturallySpawnCreaturesEvent
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
+ blockRange = 16384.0D;
+ if (reducedRange) {
+ event = entityplayer.playerNaturallySpawnedEvent;
+ if (event == null || event.isCancelled()) return false;
+ blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
+ }
+ // Paper end
} while (!this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair, blockRange)); // Spigot
return true;
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 3bbee4d08f4125a6499c0a8790c6bda6935e5ccc..efb735f2cf0d232db83ade7332250e455c276bea 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -826,6 +826,15 @@ public class ServerChunkCache extends ChunkSource {
boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
Collections.shuffle(list);
+ // Paper start - call player naturally spawn event
+ int chunkRange = level.spigotConfig.mobSpawnRange;
+ chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
+ chunkRange = Math.min(chunkRange, 8);
+ for (ServerPlayer entityPlayer : this.level.players()) {
+ entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
+ entityPlayer.playerNaturallySpawnedEvent.callEvent();
+ };
+ // Paper end
Iterator iterator1 = list.iterator();
while (iterator1.hasNext()) {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index eafc1fd7200ca93d0524801536669ea4f5ba1408..5a37f139148531a51cb02b060739a4b7af183ba7 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1,5 +1,6 @@
package net.minecraft.server.level;
+import com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent;
import com.google.common.collect.Lists;
import com.mojang.authlib.GameProfile;
import com.mojang.datafixers.util.Either;
@@ -235,6 +236,7 @@ public class ServerPlayer extends Player {
public Integer clientViewDistance;
public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
// CraftBukkit end
+ public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper