Paper/Spigot-Server-Patches/0098-Option-to-use-vanilla-per-world-scoreboard-coloring-.patch

66 lines
3.7 KiB
Diff

From 37a67d8562ace9e45671aa956335bb24ee186c5d Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 6 Apr 2016 01:04:23 -0500
Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
This change is basically a bandaid to fix CB's complete and utter lack
of support for vanilla scoreboard name modifications.
In the future, finding a way to merge the vanilla expectations in with
bukkit's concept of a display name would be preferable. There was a PR
for this on CB at one point but I can't find it. We may need to do this
ourselves at some point in the future.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 260c55016..37cc057ab 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -264,4 +264,9 @@ public class PaperWorldConfig {
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
}
+
+ public boolean useVanillaScoreboardColoring;
+ private void useVanillaScoreboardColoring() {
+ useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 72c06cdb8..5516726e8 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1610,7 +1610,16 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
return;
}
- s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
+ // Paper Start - (Meh) Support for vanilla world scoreboard name coloring
+ String displayName = event.getPlayer().getDisplayName();
+ if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(),((CraftPlayer) player).getHandle().getDisplayName());
+ // Explicitly add a RESET here, vanilla uses components for this now...
+ displayName = CraftChatMessage.fromComponent(nameFromTeam, EnumChatFormat.WHITE) + org.bukkit.ChatColor.RESET;
+ }
+
+ s = String.format(event.getFormat(), displayName, event.getMessage());
+ // Paper end
minecraftServer.console.sendMessage(s);
if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
for (Object recipient : minecraftServer.getPlayerList().players) {
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 6e62ea90d..523694899 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -176,7 +176,7 @@ public abstract class PlayerList {
}
chatmessage.a(EnumChatFormat.YELLOW);
- this.onPlayerJoin(entityplayer, CraftChatMessage.fromComponent(chatmessage));
+ this.onPlayerJoin(entityplayer, CraftChatMessage.fromComponent(chatmessage, EnumChatFormat.WHITE)); // Paper
// CraftBukkit end
worldserver = server.getWorldServer(entityplayer.dimension); // CraftBukkit - Update in case join event changed it
playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
--
2.21.0