Paper/Spigot-Server-Patches/0307-Option-to-prevent-armor-stands-from-doing-entity-loo.patch
2018-07-23 16:04:03 +02:00

53 lines
2.1 KiB
Diff

From f8db7aba46387296b47ecd7f5773798094843e0b Mon Sep 17 00:00:00 2001
From: Hugo Manrique <hugmanrique@gmail.com>
Date: Mon, 23 Jul 2018 12:57:39 +0200
Subject: [PATCH] Option to prevent armor stands from doing entity lookups
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index a8470e6e..f33cd90d 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -350,6 +350,11 @@ public class PaperWorldConfig {
}
}
+ public boolean armorStandEntityLookups = true;
+ private void armorStandEntityLookups() {
+ armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
+ }
+
public int maxCollisionsPerEntity;
private void maxEntityCollision() {
maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 127dcedc..72e22c09 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -11,6 +11,7 @@ import java.util.Iterator;
import java.util.List;
import java.util.Random;
import java.util.UUID;
+
import java.util.function.Function;
import java.util.function.Predicate;
import java.util.function.Supplier;
@@ -1562,6 +1563,14 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
}
}
+ // Paper start - Prevent armor stands from doing entity lookups
+ @Override
+ public boolean getCubes(@Nullable Entity entity, AxisAlignedBB axisAlignedBB) {
+ if (entity instanceof EntityArmorStand && !entity.world.paperConfig.armorStandEntityLookups) return false;
+ return GeneratorAccess.super.getCubes(entity, axisAlignedBB);
+ }
+ // Paper end
+
public boolean a(AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.f(axisalignedbb.d);
--
2.18.0.windows.1