Paper/Spigot-Server-Patches/0241-add-more-information-to-Entity.toString.patch
Mariell Hoversholm 654b792caf Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a339310c #755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8 #754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
2020-09-27 11:04:51 -04:00

21 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 19 Jul 2018 01:13:28 -0400
Subject: [PATCH] add more information to Entity.toString()
UUID, ticks lived, valid, dead
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 5d3f402f06c5ed0816e9cce45904148c5fda0e0d..dd9588cfdb9ea6f50c08af829a533319680c7e59 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2436,7 +2436,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
public String toString() {
- return String.format(Locale.ROOT, "%s['%s'/%d, l='%s', x=%.2f, y=%.2f, z=%.2f]", this.getClass().getSimpleName(), this.getDisplayName().getString(), this.id, this.world == null ? "~NULL~" : this.world.toString(), this.locX(), this.locY(), this.locZ());
+ return String.format(Locale.ROOT, "%s['%s'/%d, uuid='%s', l='%s', x=%.2f, y=%.2f, z=%.2f, cx=%d, cz=%d, tl=%d, v=%b, d=%b]", new Object[] { this.getClass().getSimpleName(), this.getDisplayName().getString(), Integer.valueOf(this.id), this.uniqueID.toString(), this.world == null ? "~NULL~" : this.world.toString(), Double.valueOf(this.locX()), Double.valueOf(this.locY()), Double.valueOf(this.locZ()), chunkX, chunkZ, this.ticksLived, this.valid, this.dead}); // Paper - add more information
}
public boolean isInvulnerable(DamageSource damagesource) {