Paper/Spigot-Server-Patches/0213-PlayerPickupItemEvent-setFlyAtPlayer.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

49 lines
2.3 KiB
Diff

From e9e0c61c0ea8ce2ae7cbc21c3c2c6b0ea9932237 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sun, 7 May 2017 06:26:09 -0500
Subject: [PATCH] PlayerPickupItemEvent#setFlyAtPlayer
diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
index 99dbb1393..ae4910b4b 100644
--- a/src/main/java/net/minecraft/server/EntityItem.java
+++ b/src/main/java/net/minecraft/server/EntityItem.java
@@ -332,6 +332,7 @@ public class EntityItem extends Entity implements HopperPusher {
// CraftBukkit start - fire PlayerPickupItemEvent
int canHold = entityhuman.inventory.canHold(itemstack);
int remaining = i - canHold;
+ boolean flyAtPlayer = false; // Paper
if (this.pickupDelay <= 0 && canHold > 0) {
itemstack.setCount(canHold);
@@ -339,7 +340,13 @@ public class EntityItem extends Entity implements HopperPusher {
PlayerPickupItemEvent playerEvent = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
playerEvent.setCancelled(!entityhuman.canPickUpLoot);
this.world.getServer().getPluginManager().callEvent(playerEvent);
+ flyAtPlayer = playerEvent.getFlyAtPlayer(); // Paper
if (playerEvent.isCancelled()) {
+ // Paper Start
+ if (flyAtPlayer) {
+ entityhuman.receive(this, i);
+ }
+ // Paper End
return;
}
@@ -359,7 +366,11 @@ public class EntityItem extends Entity implements HopperPusher {
// CraftBukkit end
if (this.pickupDelay == 0 && (this.h == null || 6000 - this.age <= 200 || this.h.equals(entityhuman.getName())) && entityhuman.inventory.pickup(itemstack)) {
- entityhuman.receive(this, i);
+ // Paper Start
+ if (flyAtPlayer) {
+ entityhuman.receive(this, i);
+ }
+ // Paper End
if (itemstack.isEmpty()) {
this.die();
itemstack.setCount(i);
--
2.18.0