Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Please note that this build includes changes to meet upstreams requirements for nullability annotations. While we aim for a level of accuracy, these might not be 100% correct, if there are any issues, please speak to us on discord, or open an issue on the tracker to discuss. Bukkit Changes: 9a6a1de3 Remove nullability annotations from enum constructors 3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API CraftBukkit Changes: 8d8475fc SPIGOT-4666: Force parameter in HumanEntity#sleep 8b1588e2 Fix ExplosionPrimeEvent#setFire not working with EnderCrystals 39a287b7 Don't ignore newlines in PlayerListHeader/Footer Spigot Changes: cf694d87 Add nullability annotations
33 lines
1.7 KiB
Diff
33 lines
1.7 KiB
Diff
From 522598e29ee35ab64a9c62aafcb78a57a202a8bb Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 18 Sep 2018 23:53:23 +0100
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Subject: [PATCH] PreSpawnerSpawnEvent
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This adds a separate event before an entity is spawned by a spawner
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which contains the location of the spawner too similarly to how the
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SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
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spawners.
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diff --git a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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index eca3f85ad..b2d2de7f8 100644
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--- a/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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+++ b/src/main/java/net/minecraft/server/MobSpawnerAbstract.java
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@@ -102,11 +102,11 @@ public abstract class MobSpawnerAbstract {
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String key = this.getMobName().getKey();
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org.bukkit.entity.EntityType type = org.bukkit.entity.EntityType.fromName(key);
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if (type != null) {
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- com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent event;
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- event = new com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent(
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+ com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent event;
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+ event = new com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent(
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MCUtil.toLocation(world, d3, d4, d5),
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type,
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- org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER
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+ MCUtil.toLocation(world, blockposition)
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);
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if (!event.callEvent()) {
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flag = true;
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--
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2.21.0
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