Paper/patches/server/0035-Disable-thunder.patch
Nassim Jahnke 7bd7b18811
Configurable feature seeds (#6531)
Co-authored-by: Thonk 30448663+ExcessiveAmountsOfZombies@users.noreply.github.com

Also includes an option to auto-generate random seeds for all features and add them to the config.
2021-09-01 09:54:41 +00:00

34 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Sudzzy <originmc@outlook.com>
Date: Wed, 2 Mar 2016 14:52:43 -0600
Subject: [PATCH] Disable thunder
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index cac8606f65e587d34e2ae12f5962f236c316751e..b18622c199f57e0d7c201582fe83bb75dca143f9 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -171,4 +171,9 @@ public class PaperWorldConfig {
private void disableExplosionKnockback(){
disableExplosionKnockback = getBoolean("disable-explosion-knockback", false);
}
+
+ public boolean disableThunder;
+ private void disableThunder() {
+ disableThunder = getBoolean("disable-thunder", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 29cff1fba174be7fb6b26958db61bd4ea6c3125d..bf42ee77cb877a83031ce19f1b54f5659cd93ea0 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -644,7 +644,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
gameprofilerfiller.push("thunder");
BlockPos blockposition;
- if (flag && this.isThundering() && this.random.nextInt(100000) == 0) {
+ if (!this.paperConfig.disableThunder && flag && this.isThundering() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
if (this.isRainingAt(blockposition)) {
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);