Make "moved too quickly" limit configurable SpigotMC/Spigot@99a0a640e8 Undeprecate Player#updateInventory()V SpigotMC/Spigot@5c32e1cb48 Fetch complete profile for skull items, similarly to TileEntitySkull. SpigotMC/Spigot@33d758773e Move getDouble into the Spigot Configuration patch SpigotMC/Spigot@b5dd202af1 Add missing particle to particle API SpigotMC/Spigot@273c64bbad Log debug levels to the log file. SpigotMC/Spigot@348eae75f4 Fix PlayerItemDamageEvent (we already had this #badupstreamrelations) SpigotMC/Spigot@e207ea23cd Move hopper patch to top for PR180 SpigotMC/Spigot@abb775108d Don't be so spammy on Java 6 SpigotMC/Spigot@5abb82b1ca Apply NBTReadLimiter to more things SpigotMC/Spigot@408944e9f5
55 lines
2.2 KiB
Diff
55 lines
2.2 KiB
Diff
From 2c7348988b9714bd0a220946e62a03ba8f5944ef Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Fri, 4 Jul 2014 13:28:45 +1000
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Subject: [PATCH] Further Seed Customisation
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Allow server admins that really want to to customise the seeds used in world generation even further.
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diff --git a/src/main/java/net/minecraft/server/WorldGenLargeFeature.java b/src/main/java/net/minecraft/server/WorldGenLargeFeature.java
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index 1e5efc4..72f5d10 100644
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--- a/src/main/java/net/minecraft/server/WorldGenLargeFeature.java
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+++ b/src/main/java/net/minecraft/server/WorldGenLargeFeature.java
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@@ -53,7 +53,7 @@ public class WorldGenLargeFeature extends StructureGenerator {
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int i1 = i / this.g;
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int j1 = j / this.g;
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- Random random = this.c.A(i1, j1, 14357617);
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+ Random random = this.c.A(i1, j1, this.c.spigotConfig.largeFeatureSeed); // Spigot
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i1 *= this.g;
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j1 *= this.g;
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diff --git a/src/main/java/net/minecraft/server/WorldGenVillage.java b/src/main/java/net/minecraft/server/WorldGenVillage.java
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index 7ca18a1..8d1721a 100644
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--- a/src/main/java/net/minecraft/server/WorldGenVillage.java
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+++ b/src/main/java/net/minecraft/server/WorldGenVillage.java
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@@ -52,7 +52,7 @@ public class WorldGenVillage extends StructureGenerator {
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int i1 = i / this.g;
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int j1 = j / this.g;
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- Random random = this.c.A(i1, j1, 10387312);
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+ Random random = this.c.A(i1, j1, this.c.spigotConfig.villageSeed); // Spigot
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i1 *= this.g;
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j1 *= this.g;
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index a81b7c9..fd79b25 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -317,4 +317,13 @@ public class SpigotWorldConfig
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{
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witherSpawnSoundRadius = getInt( "wither-spawn-sound-radius", 0 );
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}
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+
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+ public int villageSeed;
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+ public int largeFeatureSeed;
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+ private void initWorldGenSeeds()
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+ {
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+ villageSeed = getInt( "seed-village", 10387312 );
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+ largeFeatureSeed = getInt( "seed-feature", 14357617 );
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+ log( "Custom Map Seeds: Village: " + villageSeed + " Feature: " + largeFeatureSeed );
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+ }
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}
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--
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1.9.1
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