Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
22 lines
915 B
Diff
22 lines
915 B
Diff
From db2418630250c00135a3d87a2ed9572888e8071b Mon Sep 17 00:00:00 2001
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From: Thinkofdeath <thethinkofdeath@gmail.com>
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Date: Wed, 5 Mar 2014 20:27:27 +0000
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Subject: [PATCH] Prevent hoppers from loading chunks
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diff --git a/src/main/java/net/minecraft/server/TileEntityHopper.java b/src/main/java/net/minecraft/server/TileEntityHopper.java
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index d77708b..ace3617 100644
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--- a/src/main/java/net/minecraft/server/TileEntityHopper.java
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+++ b/src/main/java/net/minecraft/server/TileEntityHopper.java
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@@ -542,6 +542,7 @@ public class TileEntityHopper extends TileEntity implements IHopper {
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int i = MathHelper.floor(d0);
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int j = MathHelper.floor(d1);
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int k = MathHelper.floor(d2);
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+ if ( !world.isLoaded( i, j, k ) ) return null; // Spigot
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TileEntity tileentity = world.getTileEntity(i, j, k);
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if (tileentity != null && tileentity instanceof IInventory) {
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--
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1.9.1
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