Paper/Spigot-Server-Patches/0052-Change-implementation-of-tile-entity-removal-list.patch
Shane Freeder 3496f2d7e4
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses

CraftBukkit Changes:
38cf676e SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN
b446cb5d SPIGOT-4527: Fix sponges with waterlogged blocks
6ec8ea5c SPIGOT-4526: Add conversion time API for Zombie & subclasses
c64fe508 Mappings Update
a3c2ec03 Fix missing ServerListPingEvent call for legacy pings

Spigot Changes:
1dc156ce Rebuild patches
140f654d Mappings Update
2018-12-17 05:19:39 +00:00

58 lines
2.3 KiB
Diff

From 1739a3d8040f80e9389d2113e3e83337d8e52e90 Mon Sep 17 00:00:00 2001
From: Joseph Hirschfeld <joe@ibj.io>
Date: Thu, 3 Mar 2016 02:39:54 -0600
Subject: [PATCH] Change implementation of (tile)entity removal list
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 214adec9b..a9239ee7b 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -73,11 +73,11 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
}
};
// Spigot end
- protected final List<Entity> g = Lists.newArrayList();
+ protected final Set<Entity> g = com.google.common.collect.Sets.newHashSet(); // Paper
public final List<TileEntity> tileEntityList = Lists.newArrayList();
public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
private final List<TileEntity> c = Lists.newArrayList();
- private final List<TileEntity> tileEntityListUnload = Lists.newArrayList();
+ private final Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet(); // Paper
public final List<EntityHuman> players = Lists.newArrayList();
public final List<Entity> k = Lists.newArrayList();
protected final IntHashMap<Entity> entitiesById = new IntHashMap();
@@ -1095,20 +1095,20 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
this.entityList.removeAll(this.g);
int j;
+ // Paper start - Set based removal lists
+ for (Entity e : this.g) {
+ j = e.getChunkZ();
+ int k = e.getChunkX();
- for (i = 0; i < this.g.size(); ++i) {
- entity = (Entity) this.g.get(i);
- int k = entity.chunkX;
-
- j = entity.chunkZ;
- if (entity.inChunk && this.isChunkLoaded(k, j, true)) {
- this.getChunkAt(k, j).b(entity);
+ if (e.inChunk && this.isChunkLoaded(k, j, true)) {
+ this.getChunkAt(k, j).b(e);
}
}
- for (i = 0; i < this.g.size(); ++i) {
- this.c((Entity) this.g.get(i));
+ for (Entity e : this.g) {
+ this.c(e);
}
+ // Paper end
this.g.clear();
this.p_();
--
2.20.0