Paper/patches/api/0358-Multi-Block-Change-API...

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brody Beckwith <brody@beckwith.dev>
Date: Fri, 14 Jan 2022 00:40:42 -0500
Subject: [PATCH] Multi Block Change API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 9afd41a99d1d9fb5cde3ed9c64f91fac41753f69..8ca135d2e3682581855399e7c6d07a2d13244600 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -581,6 +581,27 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void sendBlockDamage(@NotNull Location loc, float progress);
+ // Paper start
+ /**
+ * Send multiple block changes. This fakes a multi block change packet for each
+ * chunk section that a block change occurs. This will not actually change the world in any way.
+ *
+ * @param blockChanges A map of the locations you want to change to their new block data
+ */
+ public default void sendMultiBlockChange(@NotNull java.util.Map<Location, BlockData> blockChanges) {
+ sendMultiBlockChange(blockChanges, false);
+ }
+
+ /**
+ * Send multiple block changes. This fakes a multi block change packet for each
+ * chunk section that a block change occurs. This will not actually change the world in any way.
+ *
+ * @param blockChanges A map of the locations you want to change to their new block data
+ * @param suppressLightUpdates Whether to suppress light updates or not
+ */
+ public void sendMultiBlockChange(@NotNull java.util.Map<Location, BlockData> blockChanges, boolean suppressLightUpdates);
+ // Paper end
+
/**
* Send the equipment change of an entity. This fakes the equipment change
* of an entity for a user. This will not actually change the inventory of