Paper/patches/api/0230-Item-no-age-no-player-...

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1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Alfie Smith <alfie@alfiesmith.net>
Date: Sat, 7 Nov 2020 01:20:27 +0000
Subject: [PATCH] Item no age & no player pickup
diff --git a/src/main/java/org/bukkit/entity/Item.java b/src/main/java/org/bukkit/entity/Item.java
index ab06c640cef1309ab44b0fae8d95df48cdc869a7..48858e1c58c13d786bbc935abedb0f059837833c 100644
--- a/src/main/java/org/bukkit/entity/Item.java
+++ b/src/main/java/org/bukkit/entity/Item.java
@@ -104,5 +104,34 @@ public interface Item extends Entity {
* @param canMobPickup True to allow non-player entity pickup
*/
public void setCanMobPickup(boolean canMobPickup);
+
+ /**
+ * Gets whether the player can pickup the item or not
+ *
+ * @return True if a player can pickup the item
+ */
+ public boolean canPlayerPickup();
+
+ /**
+ * Sets whether the item can be picked up or not. Modifies the pickup delay value to do so.
+ *
+ * @param canPlayerPickup True if the player can pickup the item
+ */
+ public void setCanPlayerPickup(boolean canPlayerPickup);
+
+ /**
+ * Gets whether the item will age and despawn from being on the ground too long
+ *
+ * @return True if the item will age
+ */
+ public boolean willAge();
+
+ /**
+ * Sets whether the item will age or not. If the item is not ageing, it will not despawn
+ * by being on the ground for too long.
+ *
+ * @param willAge True if the item should age
+ */
+ public void setWillAge(boolean willAge);
// Paper end
}