From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Mon, 28 Mar 2016 20:46:14 -0400 Subject: [PATCH] Configurable Chunk Inhabited Time Vanilla stores how long a chunk has been active on a server, and dynamically scales some aspects of vanilla gameplay to this factor. For people who want all chunks to be treated equally, you can chose a fixed value. This allows to fine-tune vanilla gameplay. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java index 92d1dffbf436a21943b4a6aa0fabf54f064e6046..725958efab3dd05e04b7b18e169230762ef800d0 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -231,4 +231,14 @@ public class PaperWorldConfig { skeleHorseSpawnChance = 0.01D; // Vanilla value } } + + public int fixedInhabitedTime; + private void fixedInhabitedTime() { + if (PaperConfig.version < 16) { + if (!config.getBoolean("world-settings.default.use-chunk-inhabited-timer", true)) config.set("world-settings.default.fixed-chunk-inhabited-time", 0); + if (!config.getBoolean("world-settings." + worldName + ".use-chunk-inhabited-timer", true)) config.set("world-settings." + worldName + ".fixed-chunk-inhabited-time", 0); + set("use-chunk-inhabited-timer", null); + } + fixedInhabitedTime = getInt("fixed-chunk-inhabited-time", -1); + } } diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java index dc65ad095f9ec281c13f04254311d9cea80f43f8..c0b5d25f63741947c0d8ee32f317eb7fd3db4b65 100644 --- a/src/main/java/net/minecraft/server/Chunk.java +++ b/src/main/java/net/minecraft/server/Chunk.java @@ -977,7 +977,7 @@ public class Chunk implements IChunkAccess { @Override public long getInhabitedTime() { - return this.inhabitedTime; + return world.paperConfig.fixedInhabitedTime < 0 ? this.inhabitedTime : world.paperConfig.fixedInhabitedTime; // Paper } @Override