From 4f5eeec8eaa5f7aa6c737e15cc9d6edf27b5d611 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 15 Aug 2017 22:29:12 -0400 Subject: [PATCH] Expand World.spawnParticle API and add Builder Adds ability to control who receives it and who is the source/sender (vanish API) the standard API is to send the packet to everyone in the world, which is ineffecient. Adds an option to control the force mode of the particle. This adds a new Builder API which is much friendlier to use. diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java index 9fdc8f5b02..8bc0a8cca8 100644 --- a/src/main/java/net/minecraft/server/WorldServer.java +++ b/src/main/java/net/minecraft/server/WorldServer.java @@ -48,7 +48,7 @@ public class WorldServer extends World { public final Int2ObjectMap entitiesById = new Int2ObjectLinkedOpenHashMap(); private final Map entitiesByUUID = Maps.newHashMap(); private final Queue entitiesToAdd = Queues.newArrayDeque(); - private final List players = Lists.newArrayList(); + public final List players = Lists.newArrayList(); // Paper - private -> public boolean tickingEntities; private final MinecraftServer server; private final WorldNBTStorage dataManager; @@ -1323,12 +1323,17 @@ public class WorldServer extends World { } public int sendParticles(EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) { + // Paper start - Particle API Expansion + return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force); + } + public int sendParticles(List receivers, EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) { + // Paper end PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(t0, force, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i); // CraftBukkit end int j = 0; - for (int k = 0; k < this.players.size(); ++k) { - EntityPlayer entityplayer = (EntityPlayer) this.players.get(k); + for (EntityHuman entityhuman : receivers) { // Paper - Particle API Expansion + EntityPlayer entityplayer = (EntityPlayer) entityhuman; // Paper - Particle API Expansion if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit if (this.a(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 842c28f311..8ed22217da 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -2037,11 +2037,17 @@ public class CraftWorld implements World { @Override public void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) { + // Paper start - Particle API Expansion + spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force); + } + public void spawnParticle(Particle particle, List receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) { + // Paper end if (data != null && !particle.getDataType().isInstance(data)) { throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass()); } getHandle().sendParticles( - null, // Sender + receivers == null ? getHandle().players : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion + sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion CraftParticle.toNMS(particle, data), // Particle x, y, z, // Position count, // Count -- 2.21.0