From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 1 May 2018 20:18:54 -0400 Subject: [PATCH] EndermanAttackPlayerEvent Allow control over whether or not an enderman aggros a player. This allows you to override/extend the pumpkin/stare logic. diff --git a/src/main/java/net/minecraft/world/entity/monster/EnderMan.java b/src/main/java/net/minecraft/world/entity/monster/EnderMan.java index d427276e3556f1c8580ea15095424f76e07f0a99..c7714824d8e85087397047cf9bcb0528968b1f93 100644 --- a/src/main/java/net/minecraft/world/entity/monster/EnderMan.java +++ b/src/main/java/net/minecraft/world/entity/monster/EnderMan.java @@ -226,7 +226,15 @@ public class EnderMan extends Monster implements NeutralMob { this.readPersistentAngerSaveData(this.level, nbt); } - boolean isLookingAtMe(Player player) { + // Paper start - EndermanAttackPlayerEvent + private boolean isLookingAtMe(Player player) { + boolean shouldAttack = isLookingAtMe_check(player); + com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent event = new com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent((org.bukkit.entity.Enderman) getBukkitEntity(), (org.bukkit.entity.Player) player.getBukkitEntity()); + event.setCancelled(!shouldAttack); + return event.callEvent(); + } + private boolean isLookingAtMe_check(Player player) { + // Paper end ItemStack itemstack = (ItemStack) player.getInventory().armor.get(3); if (itemstack.is(Blocks.CARVED_PUMPKIN.asItem())) {