From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sat, 31 Mar 2018 17:04:26 +0100 Subject: [PATCH] Flag to disable the channel limit In some enviroments, the channel limit set by spigot can cause issues, e.g. servers which allow and support the usage of mod packs. provide an optional flag to disable this check, at your own risk. diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 649c773795744956da0c5a0f8971f3a2b98794c1..995d8e582a751e71516858a68bde3a34370f7d87 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -144,6 +144,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { // Paper start private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus; private String resourcePackHash; + private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit // Paper end public CraftPlayer(CraftServer server, EntityPlayer entity) { @@ -1508,7 +1509,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { } public void addChannel(String channel) { - Preconditions.checkState(channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); + Preconditions.checkState(DISABLE_CHANNEL_LIMIT || channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit channel = StandardMessenger.validateAndCorrectChannel(channel); if (channels.add(channel)) { server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));