From cc85d73644b4dcfeae066be7202558d876062be0 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 14 Jan 2018 17:36:02 -0500 Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent This event can be used for when you want to exclude a certain player from triggering monster spawns on a server. Also a highly more effecient way to blanket block spawns in a world diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java index b57616960..e62616552 100644 --- a/src/main/java/net/minecraft/server/SpawnerCreature.java +++ b/src/main/java/net/minecraft/server/SpawnerCreature.java @@ -47,6 +47,15 @@ public final class SpawnerCreature { byte b0 = worldserver.spigotConfig.mobSpawnRange; b0 = ( b0 > entityhuman.getViewDistance() ) ? (byte) entityhuman.getViewDistance() : b0; // Paper - Use player view distance API b0 = ( b0 > 8 ) ? 8 : b0; + // Paper start + com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event; + event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent( + (org.bukkit.entity.Player) entityhuman.getBukkitEntity(), b0); + if (!event.callEvent()) { + continue; + } + b0 = event.getSpawnRadius(); + // Paperr end for (int i1 = -b0; i1 <= b0; ++i1) { for (k = -b0; k <= b0; ++k) { -- 2.21.0