From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: kennytv Date: Sun, 26 Jul 2020 14:44:16 +0200 Subject: [PATCH] More lightning API diff --git a/src/main/java/org/bukkit/entity/LightningStrike.java b/src/main/java/org/bukkit/entity/LightningStrike.java index be347c3d0291f44036bae29a4e7e4645d6a4cdf6..2c81a3f685588431a3c7675c84b35a28975232af 100644 --- a/src/main/java/org/bukkit/entity/LightningStrike.java +++ b/src/main/java/org/bukkit/entity/LightningStrike.java @@ -31,4 +31,38 @@ public interface LightningStrike extends Entity { @Override Spigot spigot(); // Spigot end + + // Paper start + /** + * Returns the amount of flash iterations that will be done before the lightning dies. + * + * @see #getLifeTicks() for how long the current flash will last + * @return amount of flashes that will be shown before the lightning dies + */ + int getFlashCount(); + + /** + * Sets the amount of life iterations that will be done before the lightning dies. + * Default number of flashes on creation is between 1-3. + * + * @param flashes amount of iterations that will be done before the lightning dies, must to be a positive number + */ + void setFlashCount(int flashes); + + /** + * Returns the amount of ticks the current flash will do damage for. + * Starts with 2 by default, will damage while it is equal to or above 0, with the next flash beginning somewhere between 0 and -9. + * + * @return ticks the current flash will do damage for + */ + int getLifeTicks(); + + /** + * Sets the amount of ticks the current flash will do damage/fire for. + * Default is 2 for each flash, on which the sound and effect will also be played. + * + * @param lifeTicks ticks the current flash will do damage for + */ + void setLifeTicks(int lifeTicks); + // Paper end }