From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 18 Mar 2018 12:28:55 -0400 Subject: [PATCH] Player.setPlayerProfile API This can be useful for changing name or skins after a player has logged in. diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index 8d5ddb1451ea1d7a7a5c9eefb843a4adb885d20e..0dabd6f69e85b21f7ec6e6a2ac46d7fc58af24f6 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -4,6 +4,7 @@ import java.net.InetSocketAddress; import java.util.UUID; import com.destroystokyo.paper.Title; // Paper import net.kyori.adventure.text.Component; +import com.destroystokyo.paper.profile.PlayerProfile; // Paper import org.bukkit.DyeColor; import org.bukkit.Effect; import org.bukkit.GameMode; @@ -1914,6 +1915,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM * was {@link org.bukkit.event.player.PlayerResourcePackStatusEvent.Status#SUCCESSFULLY_LOADED} */ boolean hasResourcePack(); + + /** + * Gets a copy of this players profile + * @return The players profile object + */ + @NotNull + PlayerProfile getPlayerProfile(); + + /** + * Changes the PlayerProfile for this player. This will cause this player + * to be reregistered to all clients that can currently see this player + * @param profile The new profile to use + */ + void setPlayerProfile(@NotNull PlayerProfile profile); // Paper end // Spigot start