From c30711cf8364170309721921a3dd340402cfcd6f Mon Sep 17 00:00:00 2001 From: Callahan Date: Mon, 13 Jan 2020 23:47:28 -0600 Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds diff --git a/src/main/java/net/minecraft/server/BehaviorSleep.java b/src/main/java/net/minecraft/server/BehaviorSleep.java index fa575dde19..dfe0f66500 100644 --- a/src/main/java/net/minecraft/server/BehaviorSleep.java +++ b/src/main/java/net/minecraft/server/BehaviorSleep.java @@ -31,7 +31,8 @@ public class BehaviorSleep extends Behavior { if (optional.isPresent() && worldserver.getTime() - ((MinecraftSerializableLong) optional.get()).a() < 100L) { return false; } else { - IBlockData iblockdata = worldserver.getType(globalpos.getBlockPosition()); + IBlockData iblockdata = worldserver.getTypeIfLoaded(globalpos.getBlockPosition()); // Paper + if(iblockdata == null) return false; // Paper return globalpos.getBlockPosition().a((IPosition) entityliving.getPositionVector(), 2.0D) && iblockdata.getBlock().a(TagsBlock.BEDS) && !(Boolean) iblockdata.get(BlockBed.OCCUPIED); } -- 2.26.2