From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sun, 29 Jul 2018 05:02:15 +0100 Subject: [PATCH] Break up and make tab spam limits configurable Due to the changes in 1.13, clients will send a tab completion request for all bukkit commands in order to factor in the lack of support for brigadier and provide backwards support in the API. Craftbukkit, however; has moved the chat spam limiter to also interact with the tab completion request, which while good for avoiding abuse, causes 1.13 clients to easilly be kicked from a server in bukkit due to this. Removing the spam limit could cause issues for servers, however, there is no way for servers to manipulate this without blindly cancelling kick events, which only causes additional complications. This also causes issues in that the tab spam limit and chat share the same field but different limits, meaning that a player having typed a long command may be kicked from the server. Splitting the field up and making it configurable allows for server owners to take the burden of this into their own hand without having to rely on plugins doing unsafe things. diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java index 114a65963b65597ff915ec3a0d75bb78f33bd774..d654affc5565622cfabde9b838aa2b40e4e122bb 100644 --- a/src/main/java/com/destroystokyo/paper/PaperConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java @@ -318,4 +318,18 @@ public class PaperConfig { Bukkit.getLogger().log(Level.INFO, "Using Aikar's Alternative Luck Formula to apply Luck attribute to all loot pool calculations. See https://luckformula.emc.gs"); } } + + public static int tabSpamIncrement = 1; + public static int tabSpamLimit = 500; + private static void tabSpamLimiters() { + tabSpamIncrement = getInt("settings.spam-limiter.tab-spam-increment", tabSpamIncrement); + // Older versions used a smaller limit, which is too low for 1.13, we'll bump this up if default + if (version < 14) { + if (tabSpamIncrement == 10) { + set("settings.spam-limiter.tab-spam-increment", 2); + tabSpamIncrement = 2; + } + } + tabSpamLimit = getInt("settings.spam-limiter.tab-spam-limit", tabSpamLimit); + } } diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index 76628de17e8fb374801b5b9e25f7ff6bd1465c30..4cd752ca349fb3cfd0d28f3a993531372e688d79 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -227,6 +227,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser private long keepAliveChallenge; // CraftBukkit start - multithreaded fields private final AtomicInteger chatSpamTickCount = new AtomicInteger(); + private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits // CraftBukkit end private int dropSpamTickCount; private double firstGoodX; @@ -358,6 +359,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser this.server.getProfiler().pop(); // CraftBukkit start for (int spam; (spam = this.chatSpamTickCount.get()) > 0 && !this.chatSpamTickCount.compareAndSet(spam, spam - 1); ) ; + if (tabSpamLimiter.get() > 0) tabSpamLimiter.getAndDecrement(); // Paper - split to seperate variable /* Use thread-safe field access instead if (this.chatSpamTickCount > 0) { --this.chatSpamTickCount; @@ -711,7 +713,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser public void handleCustomCommandSuggestions(ServerboundCommandSuggestionPacket packet) { // PlayerConnectionUtils.ensureMainThread(packetplayintabcomplete, this, this.player.getWorldServer()); // Paper - run this async // CraftBukkit start - if (this.chatSpamTickCount.addAndGet(1) > 500 && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { + if (this.chatSpamTickCount.addAndGet(com.destroystokyo.paper.PaperConfig.tabSpamIncrement) > com.destroystokyo.paper.PaperConfig.tabSpamLimit && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { // Paper start - split and make configurable server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]))); // Paper return; }